Changelog
Changelog
2.0 (16.09.2011)
- basic sorting via context menu
- positive values: values that cannot become negative
- context menu option to regenerate all standard values at once
- new value type: ‘no maximum value’
- new value type: a basic currency display
- new value type: ‘Just roll’, for skill checks or die rolls
- bugfix: regeneration formula: negative values are now recognized correctly
- new feature: character templates
- new feature: linking values
1.0 (March 2011)
- tracking of values for multiple characters
- tracking of an arbitrary number of values for each character
- custom definition of regeneration formula for each value